Vortex Point – Case 1 (Far Journeys) is another great game from the stable of Carmel Games. The folks there have been kind enough to give me permission to use their content in my walkthrough.

The approach with most games made by “Carmel Games” is to visit a few locations, collecting & using various items that lead to the final outcome. Each item collected is generally used either in another location or at a later time.

In this game there are eight (8) primary locations as seen on the map (below). Some of these have multiple scenes within them, e.g. C. Razy Mental Hospital has gate, nurses’ station, and Ward C.

The video walkthrough (above) shows the quickest way to complete this adventure. The richest playing experience comes from stumbling through and talking to more characters. That’s not the fastest way, but is definitely the most fun 🙂 It’s also the only way to build a picture of what is needed and where.

This game represents a bit of a departure from Carmel Games’ normal play mode because this one pretty much leads you along the pathways with solid hints and instructions via SMS and conversations. If there are multiple scenes at a location there’s little option to choose where to go, it’s more like stepping stones rather than a forked path. There’s little guessing about what to do next. Having said that, it’s still a good game with a few little challenges.

Check out my other walkthroughs either here or on